In which our heroes ...
Orhan 1 Day 2 TE 6065
We mind meld with them. They know the Alliance is planning to take out
the Kaitaine ruling council, and need us to stop them.
The final vote on the resolution is to be held at noon in the council
chambers. We scout the place out and get the layout of the land.
Oathar goes to talk to his sister about ambasadors and compasses. She
whisks him off to a deserted island where the won't be overheard. The alliance
contacted them a few years ago and told the navigators that alliance territory
is off-limits. All of the obelisks were removed. When the navigators ignored
this, several Vaten (Jordai) along with their Kalcha strike teams showed
up in the middle of the navigator home complex, repeated their message
and left. After that point, the defenses of Nexus were greatly improved,
but still no navigator will go to alliance territory. Cornelia says that
their strike teams usually consist of a couple of Kalcha which are lead
by a Jordai. The Jenara usually won't go into combat, she's more of a representative/spy/diplomat.
The Kalcha are descended from the Kuluku and have their abilities. Skin
changes chameleon-style to hide, they're perceptive, and strong.
We go to Councilor Burellis's house to convince him to be sure to make
the vote. He ignores us and hides in his house. We go to the next councillor
and this time Imre talks to him. He agrees in exchange for a teleport.
We go to the third, and Oathar bribes him with 5000 gold (half now, half
after the vote).
We get our councillors to the vote and then spread out in the crowds.
The vote goes as expected, the ambassador leave, and we mysteriously enter
combat time for no apparent reason. Oathar leaves down to the councillors
and prepares to evac them. Other people cast various buffs. The changramai
all go on alert. We think that when teh ambassador and her guards left,
other took their places invisibly.
In the opening round: Oathar evacs two councillors. Four councillors
are killed (four backstabs). One is wounded (another backstab). A blueskinned
guy appears. Combat goes crazy! Fight! Tradewind gets grievously wounded
in the opening salvo. Oh noes!
The enemy spellcaster is a hybrid between
a Dyar and an Incoproeal Being. He's got a Ready Merge True up. 50th level
Mentalist Mind Merge spell.
There's much chopping. They evac most of their wounded. The head mage
gets unminded, but their remote commander takes over, and puppet masters
him in to continuing the fight. Just as the last of the badguys flee, Alynna
Cyclones the area flinging people every which way. Her Cyclone actually
kills their caster, so they all go bezerk and attack her. We clean them
up eventually.
Oathar goes down and vanishes (teleports out). Kyrik is killed but stapled.
All the councillors are stapled. We regroup.
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