Session 38

In which our heroes ...

Orhan 2 Day 44 TE 6053

Suddenly, a dimensional portal opens and whoa! D., Imre, Oathar, and Haeraan are sucked right in! Arrgghh!

When we come to our senses we're in front of a giant rock face on the water. We do some navigation and realize that we are somehow in Northern Jaiman, somewhat to the west. Imre say, "Hey that's where the tunneling rock worms live! We'd better be careful." Oathar says, "Rockworms? Are they dangerous?" Imre: "Well, they can usually be avoided as long as you don't go near any rock faces.

We fly up the cliff, being careful to avoid the actual rock face. At the tope is a giant gatehouse, with a 40 foot high stone wall, with towers in the corners. Looking carefully, we notice that most of the city appears to be in ruins. There's one overgrown park and a couple of large buildings, but mostly it's all destroyed. Inside the city, there's another walled complex, but the outer wall has a couple of large holes in it. Oathar scouts and says that Tradewind senses wolves down there in the city. He also thinks there' ssomething else, but he can't tell what.

Haeraan casts "Det enemies" on the city and crashes to his knees under the vast return. Ghouls, wights, fire phantoms, ghosts, zombies, ghost wolves, skeletons, and wraiths abound.

Imre thinks about it and remembers that these are famous ruins. Before they became ruins, the city, called Quellburn, was ruled by a council of mages. They probably all died and left good loot.

We decide to not go near the place at night. Suddenly, the sun sets. Luckily, there's a full moon. Unluckily, it's Charon.Sigh.

We back off some. We set some watches and sleep near the edge of the doomed city. Meanwhile, Haeraan asks Rianne for a dream telling him exactly how to deal with the city without being too cowardly. Haeraan gets a dream. It has lot's of symbols in it. The symbols are scattered across some sort of board. Behind each symbol is a glowing sheen of something. Maybe it's a gem or a coin or a magic item. Other stuff is in the dream, but it's mysterious. (glowing exits, old guy wandering in a maze, etc.) He thinks that one of the symbols are the symbols of local gods. (Symbols: Hooded eye, ghost shape, figure of a man, fleurdlis, star, circle in four quadrants, multicolored cloud, flask, starburst, hourglass, open hand, many faceted gem. The open hand is the one that reminds Haeraan of a local god.)

Orhan 2 Day 45 TE 6053

The next day, we head in!

Suddenly we are attacked by the yellow eyes coming out of the darkness. It's a pack of wolves. Imre puts them all to sleep. Who knew! Vallandra kills them.

We find a barracks and a sealed armory. Haeraan detects greater skeletons in the barracks. The armory has fire phantom. We pick the lock to the door of the big armory and start heading in. Look! It's a fire phantom. We kill it and start going through the stuff. It doesn't appear to have anything of interest. We explore the armory building some more. D. gets eviscerated by a door. Pesky trapped doors. We heal her.

 

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