Exploding Object via Particle System
Simulation of an explosion in OpenGL using a particle system instead of a Geometry Shader
- Explosions could be utilized to simulate other interactions, such as collisions.
- Paper can be found here
- Paper can be found here
Image Modification Website
Website that modifies the input image and display on the client's page
- Client-Side: Enable clients to upload images and view modified responses
- Server-Side: Allow the server to apply modifications and respond to clients' requests
- Repository can be found here
- Server-Side: Allow the server to apply modifications and respond to clients' requests
- Repository can be found here
PIP Package: stat-classification-plot
PIP Package for showing and saving results from ML classifications
- Package can be found here



