import java.awt.*;
import java.applet.Applet;

public class AWT10 extends Applet {
	int xval = 10, yval = 10;

	public boolean mouseDown(Event evt, int x, int y){
		xval = x;
		yval = y;
		repaint();
		return true;
	}

	public void init() { }

	public void start() { }

	public void paint(Graphics g) {
		g.setColor(Color.black);
		g.drawArc(xval, yval, 40, 40, 0, 360);
	}

}