MatStructure
Indicates if the matrix has the same nonzero structure
Synopsis
typedef enum {SAME_NONZERO_PATTERN,DIFFERENT_NONZERO_PATTERN,SAME_PRECONDITIONER} MatStructure;
Any additions/changes here MUST also be made in include/finclude/petscmat.h
See Also
MatCopy(), SLESSetOperators(), PCSetOperators()
Level:beginner
Location:src/mat/../../include/petscmat.h
Index of all Mat routines
Table of Contents for all manual pages
Index of all manual pages
Examples
src/snes/examples/tutorials/ex1.c.html
src/snes/examples/tutorials/ex2.c.html
src/snes/examples/tutorials/ex3.c.html
src/snes/examples/tutorials/ex6.c.html
src/snes/examples/tutorials/ex14.c.html
src/snes/examples/tutorials/ex18.c.html
src/snes/examples/tutorials/ex20.c.html
src/snes/examples/tutorials/ex26.c.html
src/ts/examples/tutorials/ex1.c.html
src/ts/examples/tutorials/ex2.c.html
src/ts/examples/tutorials/ex3.c.html