the actual port that server is listening at. (May be different than the requestedPort used in the constructor, since if requestedPort = 0 then an arbitrary available port is chosen.) Requires that start() has already been called and completed.
Start this server.
(a promise that) resolves when the server is listening
Stop this server. Once stopped, this server cannot be restarted.
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HTTP web game server.
PS4 instructions: the specs of the constructor, port(), start(), and stop() may not be changed; you should delete the example "hello" handler as described in the handout.