Game: Motion Sensor

by Christopher Falling and Jin Hock Ong

 

Abstract

For the final project, we will be implementing a motion sensor input device that will be incorporated into a game. The input device will be in the form of a rod (to simulate a baseball bat,a racquet, ping pong paddle etc). In particular we plan to attach accelerometers to the rod to encode the analog signal from the accelerometers due to movement.

The first phase of the project would be to take this analog signal and encode it as a digital input for a simple game such as hitting a baseball. The first interface could be something as simple such as a circle that increases in size as it approaches the user. The goal would be to "swing" the rod at a critical time to hit the ball. Later phases of the project could add speed and location adjustments where one would have to not only hit the ball at the right time but at a certain level. The video interface could be initially very basic and could also be enhanced as time progresses.

 

Links To Files

Report Appendix (PDF)

 

Photos