Virtual Basketball: How Well Do You Shoot?

by Chun Li and Jingwen Ouyang

 

Abstract

Inspired by our team's athleticism, Virtual Basketball allows the player to practice shooting anywhere and anytime, without the use of a ball. The system will be made of two main components: the accelerometer to calculate initial velocities and the cartoon image output simulating the shot. Using an ADXL330 3-axis accelerometer, the initial velocities of the ball can be calculated. We will simulate the ball in traveling with projectile motion towards the basket. Should the player miss or fall short, the ball will bounce off the back-board. We will try to simulate the ball with as much realism as possible such as getting smaller as it moves away from the player. In addition, we may use infrared or LED sensors to detect the player's initial position to allow free-throw shooting from a variety of places.

 

Links To Files

Report Appendix (PDF)

 

Photos