GLib Reference Manual | ||||
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#include <glib.h> GThreadPool; GThreadPool* g_thread_pool_new (GFunc func, gpointer user_data, gint max_threads, gboolean exclusive, GError **error); void g_thread_pool_push (GThreadPool *pool, gpointer data, GError **error); void g_thread_pool_set_max_threads (GThreadPool *pool, gint max_threads, GError **error); gint g_thread_pool_get_max_threads (GThreadPool *pool); guint g_thread_pool_get_num_threads (GThreadPool *pool); guint g_thread_pool_unprocessed (GThreadPool *pool); void g_thread_pool_free (GThreadPool *pool, gboolean immediate, gboolean wait_); void g_thread_pool_set_max_unused_threads (gint max_threads); gint g_thread_pool_get_max_unused_threads (void); guint g_thread_pool_get_num_unused_threads (void); void g_thread_pool_stop_unused_threads (void); void g_thread_pool_set_sort_function (GThreadPool *pool, GCompareDataFunc func, gpointer user_data); void g_thread_pool_set_max_idle_time (guint interval); guint g_thread_pool_get_max_idle_time (void);
Sometimes you wish to asynchronously fork out the execution of work and continue working in your own thread. If that will happen often, the overhead of starting and destroying a thread each time might be too high. In such cases reusing already started threads seems like a good idea. And it indeed is, but implementing this can be tedious and error-prone.
Therefore GLib provides thread pools for your convenience. An added advantage is, that the threads can be shared between the different subsystems of your program, when they are using GLib.
To create a new thread pool, you use g_thread_pool_new()
. It is
destroyed by g_thread_pool_free()
.
If you want to execute a certain task within a thread pool, you call
g_thread_pool_push()
.
To get the current number of running threads you call
g_thread_pool_get_num_threads()
. To get the number of still
unprocessed tasks you call g_thread_pool_unprocessed()
. To control the
maximal number of threads for a thread pool, you use
g_thread_pool_get_max_threads()
and g_thread_pool_set_max_threads()
.
Finally you can control the number of unused threads, that are kept
alive by GLib for future use. The current number can be fetched with
g_thread_pool_get_num_unused_threads()
. The maximal number can be
controlled by g_thread_pool_get_max_unused_threads()
and
g_thread_pool_set_max_unused_threads()
. All currently unused threads
can be stopped by calling g_thread_pool_stop_unused_threads()
.
typedef struct { GFunc func; gpointer user_data; gboolean exclusive; } GThreadPool;
The GThreadPool struct represents a thread pool. It has three public read-only members, but the underlying struct is bigger, so you must not copy this struct.
GThreadPool* g_thread_pool_new (GFunc func, gpointer user_data, gint max_threads, gboolean exclusive, GError **error);
This function creates a new thread pool.
Whenever you call g_thread_pool_push()
, either a new thread is
created or an unused one is reused. At most max_threads
threads
are running concurrently for this thread pool. max_threads
= -1
allows unlimited threads to be created for this thread pool. The
newly created or reused thread now executes the function func
with
the two arguments. The first one is the parameter to
g_thread_pool_push()
and the second one is user_data
.
The parameter exclusive
determines, whether the thread pool owns
all threads exclusive or whether the threads are shared
globally. If exclusive
is TRUE
, max_threads
threads are started
immediately and they will run exclusively for this thread pool until
it is destroyed by g_thread_pool_free()
. If exclusive
is FALSE
,
threads are created, when needed and shared between all
non-exclusive thread pools. This implies that max_threads
may not
be -1 for exclusive thread pools.
error
can be NULL
to ignore errors, or non-NULL
to report
errors. An error can only occur when exclusive
is set to TRUE
and
not all max_threads
threads could be created.
|
a function to execute in the threads of the new thread pool |
|
user data that is handed over to func every time it
is called
|
|
the maximal number of threads to execute concurrently in the new thread pool, -1 means no limit |
|
should this thread pool be exclusive? |
|
return location for error |
Returns : |
the new GThreadPool |
void g_thread_pool_push (GThreadPool *pool, gpointer data, GError **error);
Inserts data
into the list of tasks to be executed by pool
. When
the number of currently running threads is lower than the maximal
allowed number of threads, a new thread is started (or reused) with
the properties given to g_thread_pool_new()
. Otherwise data
stays
in the queue until a thread in this pool finishes its previous task
and processes data
.
error
can be NULL
to ignore errors, or non-NULL
to report
errors. An error can only occur when a new thread couldn't be
created. In that case data
is simply appended to the queue of work
to do.
|
a GThreadPool |
|
a new task for pool
|
|
return location for error |
void g_thread_pool_set_max_threads (GThreadPool *pool, gint max_threads, GError **error);
Sets the maximal allowed number of threads for pool
. A value of -1
means, that the maximal number of threads is unlimited.
Setting max_threads
to 0 means stopping all work for pool
. It is
effectively frozen until max_threads
is set to a non-zero value
again.
A thread is never terminated while calling func
, as supplied by
g_thread_pool_new()
. Instead the maximal number of threads only
has effect for the allocation of new threads in g_thread_pool_push()
.
A new thread is allocated, whenever the number of currently
running threads in pool
is smaller than the maximal number.
error
can be NULL
to ignore errors, or non-NULL
to report
errors. An error can only occur when a new thread couldn't be
created.
|
a GThreadPool |
|
a new maximal number of threads for pool
|
|
return location for error |
gint g_thread_pool_get_max_threads (GThreadPool *pool);
Returns the maximal number of threads for pool
.
|
a GThreadPool |
Returns : |
the maximal number of threads |
guint g_thread_pool_get_num_threads (GThreadPool *pool);
Returns the number of threads currently running in pool
.
|
a GThreadPool |
Returns : |
the number of threads currently running |
guint g_thread_pool_unprocessed (GThreadPool *pool);
Returns the number of tasks still unprocessed in pool
.
|
a GThreadPool |
Returns : |
the number of unprocessed tasks |
void g_thread_pool_free (GThreadPool *pool, gboolean immediate, gboolean wait_);
Frees all resources allocated for pool
.
If immediate
is TRUE
, no new task is processed for
pool
. Otherwise pool
is not freed before the last task is
processed. Note however, that no thread of this pool is
interrupted, while processing a task. Instead at least all still
running threads can finish their tasks before the pool
is freed.
If wait_
is TRUE
, the functions does not return before all tasks
to be processed (dependent on immediate
, whether all or only the
currently running) are ready. Otherwise the function returns immediately.
After calling this function pool
must not be used anymore.
|
a GThreadPool |
|
should pool shut down immediately?
|
|
should the function wait for all tasks to be finished? |
void g_thread_pool_set_max_unused_threads (gint max_threads);
Sets the maximal number of unused threads to max_threads
. If
max_threads
is -1, no limit is imposed on the number of unused
threads.
|
maximal number of unused threads |
gint g_thread_pool_get_max_unused_threads (void);
Returns the maximal allowed number of unused threads.
Returns : |
the maximal number of unused threads |
guint g_thread_pool_get_num_unused_threads (void);
Returns the number of currently unused threads.
Returns : |
the number of currently unused threads |
void g_thread_pool_stop_unused_threads (void);
Stops all currently unused threads. This does not change the
maximal number of unused threads. This function can be used to
regularly stop all unused threads e.g. from g_timeout_add()
.
void g_thread_pool_set_sort_function (GThreadPool *pool, GCompareDataFunc func, gpointer user_data);
Sets the function used to sort the list of tasks. This allows the
tasks to be processed by a priority determined by func
, and not
just in the order in which they were added to the pool.
Note, if the maximum number of threads is more than 1, the order that threads are executed can not be guranteed 100%. Threads are scheduled by the operating system and are executed at random. It cannot be assumed that threads are executed in the order they are created.
|
a GThreadPool |
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the GCompareDataFunc used to sort the list of tasks. This function is passed two tasks. It should return 0 if the order in which they are handled does not matter, a negative value if the first task should be processed before the second or a positive value if the second task should be processed first. |
|
user data passed to func .
|
Since 2.10
void g_thread_pool_set_max_idle_time (guint interval);
This function will set the maximum interval
that a thread waiting
in the pool for new tasks can be idle for before being
stopped. This function is similar to calling
g_thread_pool_stop_unused_threads()
on a regular timeout, except,
this is done on a per thread basis.
By setting interval
to 0, idle threads will not be stopped.
This function makes use of g_async_queue_timed_pop()
using
interval
.
|
the maximum interval (1/1000ths of a second) a thread
can be idle.
|
Since 2.10
guint g_thread_pool_get_max_idle_time (void);
This function will return the maximum interval
that a thread will
wait in the thread pool for new tasks before being stopped.
If this function returns 0, threads waiting in the thread pool for new work are not stopped.
Returns : |
the maximum interval to wait for new tasks in the
thread pool before stopping the thread (1/1000ths of a second).
|
Since 2.10