The Founder's Journey


2.S972 Fall 2017

Virtual Reality and the Quest for Realism

Fridays, 1:30pm to 4:30pm

Instructors: Ken Zolot, Doug Hart, Sanjay Sarma

Collaborate with visiting students from The Berklee College of Music to explore the technological and economic impact of the ongoing quest for immersive worlds. “Virtual reality” and “augmented reality” have emerged as buzzwords, and companies are pouring significant resources into a variety of consumer and professional platforms. Facebook/Oculus, Google Cardboard, HTC Vive, Samsung Gear, and others are all rapidly staking out their respective ecosystems. Who will survive, what platform will the consumer embrace? How can you as an inventor or entrepreneur contribute to or disrupt this momentum? The semester will start by exploring the history of immersive audio and visual entertainment and contrast the various economic and entrepreneurial models surrounding each of the major consumer trends. Then students will prototype and test new experiences, spanning various sectors, such as entertainment, learning, and medicine. Students will get access to demo equipment, and to mentoring from the industry's leading experts in VR and AR design and product development.

Enrollment is limited, by permission of instructors.

MIT students: please apply by completing
this form.

Berklee students: please apply by completing
this form.

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