If a component name is already selected, hitting apply and moving the mouse into the main window will allow you to place that component again.
You can rotate the component before you place it by clicking the middle button. For every button click, the component will be rotate 90 degrees.
To cancel a component place press the last mouse button or the ESC key.
Please see the dialog box section for detailed information on this dialog box.
If you started this using the keyboard shortcut then the net start immediately at the last mouse position and then it behave exactly as above (except for line #1).
After drawing a net segment (or segments) and canceling the last net segment, you are automatically placed in select mode. You must pick add net again or type the shortcut to add more nets.
You can hold down the control key to draw non-orthogonal nets. Just keep in mind that you cannot connect anything to the middle of a non-orthogonal net.
The boxes at the end of the nets are connectivity cues. Filled boxes signified a dangling net (not connected to anything). Filled circles are midpoint connections/junctions. These cues are drawn automatically and are an indicator of electrical connectivity.
See the section on electrical connectivity below for more information.
An attribute is nothing more than a text item which is in the form name=value (there cannot be any spaced to the left or right of the name,value pair). It can be either unattached or attached.
To add an unattached attribute do the following:
If you want to attach an attribute to an object then select the desired object first and then press the add attribute apply button. The text should be yellow which signifies an attached attribute. If you click on an object which has attached attributes, the attached attributes should be selected as well.
If you select Add/Attribute... off of the pull down menus then you do not have much control as to where the attribute gets placed (it gets places either at the lower left hand corner of the object extents or at the origin of any selected object). However, if you execute Add/Attribute using the hot key then the current mouse position is used as the anchor point for the attribute item.
You cannot place an incomplete attribute (an attribute without a name and value).
Please see the section on attributes below for more info on how to use attributes and more details.
Text which is placed will be automatically capitalized. Please see the Resource file section below on how to control this behavior.
To cancel a text place press the last mouse button or the ESC key.
If you create text in the form name=value, then you are creating attributes. gEDA allows for general attributes to be free floating (or unattached). It is a good idea to change the color of these floating attributes to the current attribute color (which is also called the attached attribute color) to signify that this text item is an attribute.
You can rotate the text before you place it by clicking the middle button. For every button click, the text will be rotate 90 degrees.
To draw a circle (typing the shortcut), same as above except that the center of the circle is picked for you at the last mouse position when you type the shortcut.
To cancel a circle rubberband in progress press the last mouse button or the ESC key.
To cancel an arc in progress (while rubberband the radius) press the last mouse button or the ESC key or press the Cancel button in the arc dialog box.
Ales Hvezda 2006-01-23