Kurt Fendt
Jan/31 | Thu | 03:00PM-06:00PM | 56-180 |
Enrollment: Limited: Advance sign-up required
Sign-up by 01/25
Limited to 20 participants
Have you ever wondered how to annotate online texts with your thoughts, comments, or associations? Does an image better express what you are imagining while reading a literary text? How about sharing your comments with friends, fellow students, or colleagues? How can you integrate digital text annotation in your teaching? If the answer to any of these questions is yes, please join us during IAP for HyperStudio's workshop on digital annotation tools designed for humanities students, scholars, and educators.
In this hands-on workshop you'll learn how to create, tag, link, and share annotations in web-based environments. The workshop will include:
Introduction to digital text annotation - evaluate various online text annotation tools
Hands-on sessions - work with your own text using Annotation Studio
Text annotation for teaching and scholarship - Discuss how to best apply these tools in your research and scholarship.
Sponsor(s): Comparative Media Studies
Contact: Gabriella Horvath, ghorvath@mit.edu
Mitchel Resnick, Professor of Learning Research at the MIT Media Lab
Jan/29 | Tue | 04:00PM-05:00PM | 4-231 |
Enrollment: Unlimited: No advance sign-up
Mitchel Resnick, Professor of Learning Research at the MIT Media Lab
In today's rapidly-changing society, people must continually come up with creative solutions to unexpected problems. More than ever before, success is based not on what you know, but on your ability to think and act creatively. In short, we are living in the Creative Society. But there is a problem. Most activities in children's lives, whether it's lessons in the classroom or games in the living room, are not designed to help children develop as creative thinkers.
In this presentation, Professor Resnick will discuss new technologies and activities designed specifically to help children learn to think creatively, reason systematically, and work collaboratively, so that they are prepared for life in the Creative Society. I will focus particularly on Scratch, a programming language and online community that enables young people (ages 8 and up) to create their own interactive stories, games, animations, and simulations -- and share their creations with one another online (http://scratch.mit.edu). In the process, children develop skills and ways of thinking that are essential for becoming active participants in the Creative Society.
Sponsor(s): Teaching and Learning Lab
Contact: Leann Dobranski, 5-122, 617 253-3371, LEANN@MIT.EDU
Ranjani Saigal
Jan/23 | Wed | 01:00PM-02:00PM | 1-134 |
Enrollment: Unlimited: No advance sign-up
IS&T released the Gradebook Module to the MIT community in the Fall 2012 term. The Gradebook Module is a fully supported standalone web service that can be used either as an independent application or in conjunction with Stellar. We will be providing an overview of the new features coming out for Spring 2013, including support for letter grade entry on assignments, assignment categories, and customizable grading schemes. This IAP session is intended for current Gradebook Module users.
Contact: Ranjani Saigal, W92-140D, 617 324-8322, RANJANI@MIT.EDU
Carol Kentner
Jan/31 | Thu | 04:00PM-07:00PM | 14N-132, DIRC, Bring your mobile tablet. |
Enrollment: Limited: Advance sign-up required
h4ckademic, a project of the Harvard Library Lab, is exploring & developing academic workflows using apps on mobile tablets. You're invited to join a jam session at MIT!
A h4ckademic jam session is a blend of many things–part app-athon, part design squad, part discovery zone–but essentially it’s hanging out to riff on mutual app experiences to create something new & cool. So that's the idea–bring together students who use tablets and develop cool workflows using apps to get their academic stuff done. Anything from capturing, collecting & organizing electronic academic content to reading, annotating & note-taking.
These jam sessions will surface the best of the best in academic workflows & will contribute to a baseline of options that will be showcased in an online app gallery. The online app gallery will be a tool for new students, new mobile users or anyone who wants to expand their app use to see apps that are being used, how they are being used & what might work best for them.
What will you do at the MIT jam session?
Can’t make the session, but want to share your h4ck? Use the form to give us a list of the apps you use to manage your academic workflow.
Sponsor(s): Libraries, Comparative Media Studies
Contact: Carol Kentner, 617-496-4799, carol_kentner@gse.harvard.edu
Mark Wiklund
Jan/29 | Tue | 12:00PM-01:00PM | E17-121 Learning Ctr |
Enrollment: Unlimited: No advance sign-up
Prereq: None
Are you interested in learning how to better manage training in lynda.com, for yourself or for your area? lynda.com provides MIT students, faculty, and staff with over 1,200 online technology training courses on topics such as Microsoft Office and Adobe Creative Suite, web publishing, Drupal, design, and video. This non-credit event, led by Mark Wiklund, IS&T Training Manager and Jennifer Jortner, Customer Concierge of lynda.com, will present information on:
Sponsor(s): Information Services and Technology, MIT Human Resources
Contact: Mark Wiklund, W92-228H, 617 253-0686, MWIKLUND@MIT.EDU
Sands Fish, Senior Software Engineer / Data Scientist, Sean Thomas, Program Manager, Scholarly Repository Services
Enrollment: Please sign up for each session separately via the links in the description
Sign-up by 01/24
Attendance: Participants welcome at individual sessions
From locations, to events, to students, to books. From labs, to research data-sets, to theses, to hacks. MIT has massive amounts of data, but where is it all, and how can we use it to maximum value? Better yet, how can we integrate it to make our own data more powerful? What becomes possible in a linked open data ecosystem? How can data power a Digital MIT?
This two-part IAP session will discuss open data resources and APIs, tools that can be used to gather, clean, and manipulate your own data, local barriers to opening data-sets, as well as building a community of practitioners and empowering data owners on campus to make more of what they have.
Please register for Session 1 and/or Session 2.
Sponsor(s): Libraries
Contact: Sands Fish, E25-131, 617 253-2048, SANDS@MIT.EDU
Jan/10 | Thu | 01:30PM-03:00PM | 14N-132, DIRC |
We will present a number of tools and technologies being used to open, process, and visualize data, discuss the MIT Libraries as a data-rich environment, and explore the possibilities of integrated data across MIT. Additionally, we will have a conversation about the data that attendees hold, what they would like to do with it, and how we can work together across organizational boundaries to form a graph of data.
Sands Fish - Senior Software Engineer / Data Scientist, Sean Thomas - Program Manager, Scholarly Repository Services
Jan/24 | Thu | 03:00PM-05:00PM | 14N-132, DIRC, Bring your data & laptop to work with if available |
Data Hack-a-thon! Gather and present your data for brainstorming and hacking, or just join the discussion with others about what is possible with theirs. Extract or transform your data, or work on opening it up to the community. We hope to make this a forum for learning about and sharing other data projects on campus.
Sands Fish - Senior Software Engineer / Data Scientist, Sean Thomas - Program Manager, Scholarly Repository Services
Violeta Ivanova, Program Leader and Instructor, ARTEMiS, Betsy Skrip, Lead Illustrator and Animator
Jan/30 | Wed | 02:00PM-05:00PM | 2-147, Refreshments will be served |
Enrollment: Limited: Advance sign-up required
Limited to 35 participants
The workshop will present principles and techniques for visual communication and will introduce tools and methods for creating visualizations of high aesthetic quality that accurately represent scientific and engineering concepts for education and research. Effective visualizations, including illustrations, 2D and 3D computer animations, movies, and games, will be analyzed and discussed in terms of visual structure, production workflow, software authoring tools, and media distribution formats. Examples will include visualizations in mathematics, physics, astronautics, biology, earth science, political science, and other fields, with an emphasis on visual media relevant to teaching and learning the MIT core curriculum both in a traditional classroom setting and via online educational platforms such as EdX. Topics will include:
· Visual structure: composition, color, shape, rhythm, space, movement
· Still images: illustrations, graphic design for print and web, data plots
· Moving images: 2D and 3D computer animation, movies, games
· Creative workflow: story development, production, curriculum integration
· Technical issues: software, hardware, equipment, media file formats
· Resources: finding good visualizations, working with artists, visual art training
· Discussion: the role of visualization for education in the classroom and online
Please contact the ARTEMiS (web.mit.edu/artemis) visualization team (artemis-www@mit.edu) to reserve a spot, space is limited.
Sponsor(s): Office of Educational Innovation and Technology
Contact: Violeta Ivanova, NE48-308, artemis-www@mit.edu
Contact Information
COPYRIGHT 2012