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// p.x and p.y are current coordinates
// v.x and v.y is a velocity at point p
vec2 get_velocity(vec2 p) {
vec2 v = vec2(0., 0.);
// change this to get a new vector field
v.x = 0.1 * p.y;
v.y = -0.2 * p.y;
return v;
}