physics3d
Class Collision
java.lang.Object
physics3d.Collision
public class Collision
- extends Object
Constructor Summary |
Collision(Ball b)
initialise to a null collision |
Collision
public Collision(Ball b)
- initialise to a null collision
object
public GameObject object()
- get the object of the collision
time
public double time()
shape
public PhysicsShape shape()
ball
public Ball ball()
set
public void set(double time,
GameObject g,
PhysicsShape shape)
- set properties of collision
toString
public String toString()
- Overrides:
toString
in class Object