JavaTM 2 Platform
Standard Ed. 5.0

Uses of Class

Packages that use InputEvent
java.awt.dnd Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI. 
java.awt.event Provides interfaces and classes for dealing with different types of events fired by AWT components. 
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 
javax.swing.event Provides for events fired by Swing components. 

Uses of InputEvent in java.awt.dnd

Fields in java.awt.dnd with type parameters of type InputEvent
protected  ArrayList<InputEvent>
          The list of events (in order) that the DragGestureRecognizer "recognized" as a "gesture" that triggers a drag.

Methods in java.awt.dnd that return InputEvent
 InputEvent DragGestureRecognizer.getTriggerEvent()
          This method returns the first event in the series of events that initiated the Drag and Drop operation.
 InputEvent DragGestureEvent.getTriggerEvent()
          Returns the initial event that triggered the gesture.

Methods in java.awt.dnd that return types with arguments of type InputEvent
 Iterator<InputEvent> DragGestureEvent.iterator()
          Returns an Iterator for the events comprising the gesture.

Methods in java.awt.dnd with parameters of type InputEvent
protected  void DragGestureRecognizer.appendEvent(InputEvent awtie)
          Listeners registered on the Component by this Recognizer shall record all Events that are recognized as part of the series of Events that go to comprise a Drag and Drop initiating gesture via this API.

Constructor parameters in java.awt.dnd with type arguments of type InputEvent
DragGestureEvent(DragGestureRecognizer dgr, int act, Point ori, List<? extends InputEvent> evs)
          Construct a DragGestureEvent given the DragGestureRecognizer firing this event, an int representing the user's preferred action, a Point indicating the origin of the drag, and a List of events that comprise the gesture.

Uses of InputEvent in java.awt.event

Subclasses of InputEvent in java.awt.event
 class KeyEvent
          An event which indicates that a keystroke occurred in a component.
 class MouseEvent
          An event which indicates that a mouse action occurred in a component.
 class MouseWheelEvent
          An event which indicates that the mouse wheel was rotated in a component.

Uses of InputEvent in javax.swing

Methods in javax.swing with parameters of type InputEvent
 void TransferHandler.exportAsDrag(JComponent comp, InputEvent e, int action)
          Causes the Swing drag support to be initiated.

Uses of InputEvent in javax.swing.event

Subclasses of InputEvent in javax.swing.event
 class MenuDragMouseEvent
          MenuDragMouseEvent is used to notify interested parties that the menu element has received a MouseEvent forwarded to it under drag conditions.
 class MenuKeyEvent
          MenuKeyEvent is used to notify interested parties that the menu element has received a KeyEvent forwarded to it in a menu tree.

JavaTM 2 Platform
Standard Ed. 5.0

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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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