In which our heroes engage in MORTAL COMBAT!!!
Orhan 4 Day 63 TE 6051
We sleep in the dungeon of doom.
Orhan 4 Day 64 TE 6051
We are taken before the Dragon Lord. He wonders if we were really so
foolish as to rob his treasure. Kier plays dumb.
So the Dragon Lord talk to his evil portal demon. It tells him about
the crown. "Really? One of Them thinks he is the heir?"
The portal leaves.
Kier claims the crown by right of blood. The Dragon Lord is amused and
thoughtful.
"Well, if you are a king you must be able to judge the character
of men. You must also have minions of great courage and skill."
"So, we'll just have a contest, with a wager."
"Your companions against my companions."
Oathar: "You mean your Lugraki companions? or your demon companions?"
"It wouldn't be fair to the Lugraki would it?"
"Your group versus ..." Several demons that come over. 1 Pale
V (winged), 2 Pale IV, 2 Pale II (winged), 2 Pale I.
A demon shows up with all of our stuff. The only rules are that no one
may leave the pit untill one side is dead.
Two minutes of preparation is agreed upon.
During the two minutes of prep, the demons summon reenforcements. 2 more
Pale I, 1 more Pale II. Meanwhile, Kier and the Dragon Lord sit in the
observation booth sipping wine and eating chesse.
The Dragon Lord says, "Fight!"
Mortal combat ensues. It's hard all around. I'll spare you the gory details,
but suffice it to say that everyone covers themselves in glory, and spends
lot's of fate points. The God construct wanders around and heals people
throughout the combat. He's quite useful.
We win!!!
Even the imps are cheering us. The Dragon Lord scowls and one of the
imps implodes. Kier, inquires if we actually had a deal.
"Let no man say that the Dragon Lord does not heed to his deals,
but beware my good Emporer, you face more perils than you imagine. If
you think this crown will hold off Lorgalis, you may be in for a rude
shock. But never the less, I wish you well."
We leave. Then, after we leave, Kier puts the crown on. Then there's
a green glow from the crown. We are all surrounded by the green glow,
and a big rumbling begins, the sky above clouds up, it starts pouring
rain, and streaks of light come down from the clouds. It's an essence
storm! Every one takes damage, and the essense users regain some power
points.
A flash occurs, and we all get transported to the middle of a courtyard
of some castle. Kier shots out in a great voice, "I have returned.
The Sea Drake lives again." The courtyard fills with water which
forms a column that lifts him up 100 feet into the air. The neon green
of the helm lights everything, and he is one with the lightning and the
storm. Another flash, and he transforms into a flying sea drake. The drake
bellows and breaths and sprays water all over. He turns back into a person
and comes back down.
The doors of the castle open and a number of soldiers pour out into the
court yard cheering the return of the king. Kier turns to them and says,
"Our country has been invaded. It is time to cleanse it. Sound the
call to duty!" More soldiers arrive and trumpets keep coming out.
At one point, up on a wall, Kier turns and a priest Arnak scurries away
along a battlement. Kier raises his hands and a giant column of water
smashes the priest Arnak flat, who then drowns.
They throw open the outer doors of the castle and Kier and the soldiers
stride out into the city. There's a blinding rain and still some streaks
of powers. Jack and Vallandra glow bright green. He heads for the main
temple of the priests Arnak. He shouts, "Begone!" Water comes
up from the ground, covers the first story of the house, and starts swirling
around the house. The entire structure crumbles and gets sucked into the
glowing green whirlpool.
The rain starts tapering off, and the glow starts going away. Then he
looks quite tired and wet. D. catches him. We escort him back to his castle.
The crown has transformed from a giant sea drake into a simple golden
circlet.
Welcome to seventh level!!!
Orhan 5 Day 30 TE 6051
We fight several battles over the next weeks against Lugraki, Ulor forces,
and mercenaries of the Priests Arnak. Kier mostly just explodes the enemy
forces. In this time, Kier is busily picking up loyal Halyssa forces,
but over time Kier gets more and more tired. He doesn't sleep at night.
He keeps muttering about how his country has been invaded, and he must
get rid of them.
We help, but there are lot's of forces out there and the crown is driving
him harder and harder. We consult with Anton who basically says, "The
only way to save Kier may be to disable the crown." Jack's friend
has an idea. "It's not temporary, but seems to be the only way to
save him." "There could be a way to disable the overreaching
crown functions that relate to the integrity of the kingdoms." His
friend isn't clear on how permanent this is. His friend thinks he understands
where the nexus is from which the crowns derive their power. We would
have to go to the forge of Arion, where the crowns were all made. The
small powers, immune to mentalism, immune to poison etc., remain.
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