Struct std::thread::JoinHandle 1.0.0
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pub struct JoinHandle<T>(_);
An owned permission to join on a thread (block on its termination).
A JoinHandle
detaches the associated thread when it is dropped, which
means that there is no longer any handle to thread and no way to join
on it.
Due to platform restrictions, it is not possible to Clone
this
handle: the ability to join a thread is a uniquely-owned permission.
This struct
is created by the thread::spawn
function and the
thread::Builder::spawn
method.
Examples
Creation from thread::spawn
:
use std::thread; let join_handle: thread::JoinHandle<_> = thread::spawn(|| { // some work here });Run
Creation from thread::Builder::spawn
:
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap();Run
Child being detached and outliving its parent:
use std::thread; use std::time::Duration; let original_thread = thread::spawn(|| { let _detached_thread = thread::spawn(|| { // Here we sleep to make sure that the first thread returns before. thread::sleep(Duration::from_millis(10)); // This will be called, even though the JoinHandle is dropped. println!("♫ Still alive ♫"); }); }); original_thread.join().expect("The thread being joined has panicked"); println!("Original thread is joined."); // We make sure that the new thread has time to run, before the main // thread returns. thread::sleep(Duration::from_millis(1000));Run
Methods
impl<T> JoinHandle<T>
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impl<T> JoinHandle<T>
pub fn thread(&self) -> &Thread
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pub fn thread(&self) -> &Thread
Extracts a handle to the underlying thread.
Examples
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap(); let thread = join_handle.thread(); println!("thread id: {:?}", thread.id());Run
pub fn join(self) -> Result<T>
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pub fn join(self) -> Result<T>
Waits for the associated thread to finish.
If the child thread panics, Err
is returned with the parameter given
to panic
.
Panics
This function may panic on some platforms if a thread attempts to join itself or otherwise may create a deadlock with joining threads.
Examples
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap(); join_handle.join().expect("Couldn't join on the associated thread");Run
Trait Implementations
impl<T> Debug for JoinHandle<T>
1.16.0[src]
impl<T> Debug for JoinHandle<T>
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<T> JoinHandleExt for JoinHandle<T>
1.9.0[src]
impl<T> JoinHandleExt for JoinHandle<T>
fn as_pthread_t(&self) -> RawPthread
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fn as_pthread_t(&self) -> RawPthread
Extracts the raw pthread_t without taking ownership
fn into_pthread_t(self) -> RawPthread
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fn into_pthread_t(self) -> RawPthread
Consumes the thread, returning the raw pthread_t Read more
impl<T> AsRawHandle for JoinHandle<T>
1.9.0[src]
impl<T> AsRawHandle for JoinHandle<T>
fn as_raw_handle(&self) -> RawHandle
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fn as_raw_handle(&self) -> RawHandle
Extracts the raw handle, without taking any ownership.
impl<T> IntoRawHandle for JoinHandle<T>
1.9.0[src]
impl<T> IntoRawHandle for JoinHandle<T>
fn into_raw_handle(self) -> RawHandle
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fn into_raw_handle(self) -> RawHandle
Consumes this object, returning the raw underlying handle. Read more
Auto Trait Implementations
impl<T> Send for JoinHandle<T> where
T: Send,
impl<T> Send for JoinHandle<T> where
T: Send,
impl<T> Sync for JoinHandle<T> where
T: Sync,
impl<T> Sync for JoinHandle<T> where
T: Sync,