Parametric Vs. Implicit DescriptionsThere are two ways, in general, of specifying a geometric figure in three (or higher) dimensional space. A shape is implictly defined by one or more equations which are all satisfied by only points on that shape. For example, the one equation x2 + y2 + z2 = 1 implicitly defines a sphere centered at the origin with radius one. You can think of an implict definition as a giving a test for whether or not a point lies on the shape.
Conversely, an explicit or parametric definition generates the points on the shape, in terms of one or more free parameters. For example, the points on a curve in space can be given by a vector valued function of one parameter t. E.g., (cos t, sin t) describes the points on a circle -- you plug in a t value, and you get out a point on the circle. Surfaces, in turn, are given by vector valued functions of two parameters, e.g. A special case of this is the surface given by the graph of a function f(x,y) which can be represented explicitly as .
To convert from an implicit definition to an explict definition, simply declare one or more of your variables to be parameters and then solve for the rest. For example, if I want to convert x2 + y2 + z2 = 1 to an explict definition, I can let x and y be my parameters and then solve to get My sphere is then explicitly defined by the two functions and To be totally explicit, I also have to say what x and y values I'm mapping from to get the two halves of the sphere; in this case I'm letting (x,y) range over the unit disk x2 + y2 <= 1.
[In Vector Calculus, one must be careful not to confuse disks with their boundary circles and balls with their boundary spheres!]
To convert from an explicit definition to an implicit definition, solve to eliminate your parameter variables. For example, if I wanted to convert x = cos t, y = sin t to an implicit definition, I could solve to get t = cos-1 x and then let y = sin cos-1 x This is a strange way to define a circle, but it works.