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java.lang.Objectorg.objectweb.asm.Label
public class Label
A label represents a position in the bytecode of a method. Labels are used for jump, goto, and switch instructions, and for try catch blocks.
| Constructor Summary | |
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Label()
Constructs a new label. |
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| Method Summary |
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| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Label()
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