Human-Use Experience Analysis: Treadmills

By Justin Chiu

Treadmills appear simple to use. A user first steps onto the belt, presses 'Quick Start', and adjusts the speed of the belt to one's desired pace. However, because of the many features of the treadmill, such as preset workout selections, they often confuse users as they spend at least a few minutes figuring out what the buttons on the interface do before starting their workouts. This analysis will take a look at the most basic user experience of just walking/running on the treadmill and one using different features of the treadmill.

User Experience