GStreamer 0.8 Core Reference Manual |
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GstQueue — Simple asynchronous data queue.
#include <gst/gst.h> struct GstQueue; struct GstQueueSize;
"block-timeout" guint64 : Read / Write "current-level-buffers" guint : Read "current-level-bytes" guint : Read "current-level-time" guint64 : Read "leaky" GstQueueLeaky : Read / Write "max-size-buffers" guint : Read / Write "max-size-bytes" guint : Read / Write "max-size-time" guint64 : Read / Write "may-deadlock" gboolean : Read / Write "min-threshold-buffers" guint : Read / Write "min-threshold-bytes" guint : Read / Write "min-threshold-time" guint64 : Read / Write
"overrun" void user_function (GstQueue *gstqueue, gpointer user_data); "running" void user_function (GstQueue *gstqueue, gpointer user_data); "underrun" void user_function (GstQueue *gstqueue, gpointer user_data);
Simple data queue. Data is queued till max_level buffers any subsequent buffers sent to this filter will block until free space becomes available in the buffer. The queue is typically used in conjunction with a thread.
You can query how many buffers are queued with the level argument.
The default queue length is set to 100.
The queue blocks by default.
void user_function (GstQueue *gstqueue, gpointer user_data);
Reports that the buffer became full (overrun). A buffer is full if the total amount of data inside it (num-buffers, time, size) is higher than the boundary values which can be set through the GObject properties.
gstqueue : | the object which received the signal. |
user_data : | user data set when the signal handler was connected. |
void user_function (GstQueue *gstqueue, gpointer user_data);
gstqueue : | the object which received the signal. |
user_data : | user data set when the signal handler was connected. |
void user_function (GstQueue *gstqueue, gpointer user_data);
Reports that the buffer became empty (underrun). A buffer is empty if the total amount of data inside it (num-buffers, time, size) is lower than the boundary values which can be set through the GObject properties.
gstqueue : | the object which received the signal. |
user_data : | user data set when the signal handler was connected. |
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