TSL Playground The Name Game Guess That Motivation Feed-it Chapter V Belonging in Humanity About Us

Chapter V

Initial Set Up Instruction

Windows

  1. Download the game from this Github page and unzip it.
  2. Print the tokens in the file printable_token.pdf and follow the instruction inside the file to make them.
  3. Set up web server using the PC/laptop that will be used for the main screen. To make the set up easier, use Chrome as the browser, and install Web Server For Chrome extension. The detailed instruction to set up web server can be read in this website.
  4. In the extension – Choose Folder, change the directory to the folder of the game (ChapterV_Begin or Re_ChapterV).
  5. Search the current Wi-Fi IP address. Do one of the following:
    • In Windows 8.1, select the Start button, start typing View network connections, and then select it in the list.
    • In Windows 7, open Network Connections by selecting the Start button and then selecting Control Panel. In the search box, type adapter, and then, under Network and Sharing Center, select View network connections.
    Select an active network connection, and then, in the toolbar, select View status of this connection. (You might need to select the chevron icon to find this command.) Select Details. Your PC's IP address appears in the Value column, next to IPv4 Address. It is usually in the form of numbers separated by dots. (For example, 18.30.71.248)
  6. To open the game, go to http://www.airconsole.com/#http://xxx.xxx.x.x:yyyy/ . Substitute the xxx.xxx.x.x with the IP address you found in step number 5. You can find yyyy from Web Server for Chrome, under the Enter Port section; it is usually 8887.
  7. Make sure all the smartphones that will be used as controllers are connected to the same Wi-Fi network as the PC/laptop. Then, go to airconsole.com and follow the instructions on Chapter V Instruction booklet.
For the next game and onwards, go directly to step 4 after opening the Web Server for Chrome extension.

Mac

  1. Download the game from this Github page and unzip it.
  2. Print the tokens in the file printable_token.pdf and follow the instruction inside the file to make them.
  3. Set up web server using the PC/laptop that will be used for the main screen. To make the set up easier, use Chrome as the browser, and install Web Server For Chrome extension. The detailed instruction to set up web server can be read in this website.
  4. In the extension – Choose Folder, change the directory to the folder of the game (ChapterV_Begin or Re_ChapterV).
  5. Search the current Wi-Fi IP address. It can be seen from System Preferences >> Network >> Under the Status section and above Network Name. It is usually in the form of numbers separated by dots. (For example, 18.30.71.248)
  6. To open the game, go to http://www.airconsole.com/#http://xxx.xxx.x.x:yyyy/ . Substitute the xxx.xxx.x.x with the IP address you found in step number 5. You can find yyyy from Web Server for Chrome, under the Enter Port section; it is usually 8887.
  7. Make sure all the smartphones that will be used as controllers are connected to the same Wi-Fi network as the PC/laptop. Then, go to airconsole.com and follow the instructions on Chapter V Instruction booklet.
For the next game and onwards, go directly to step 4 after opening the Web Server for Chrome extension.