Uses of Class
core.image.AccumImage

Packages that use AccumImage
core.dflic This package contains classes which create and evolve the individual FLIC images making up a movie of a given experiment. 
core.image This package creates and evolves the individual FLIC images making up a movie of a given experiment. 
core.rendering This package handles all the code that draws and evolves the DLIC and the experiment. 
 

Uses of AccumImage in core.dflic
 

Fields in core.dflic declared as AccumImage
private  AccumImage FLIC.output
           
private  AccumImage DFLIC.input
           
private  AccumImage DFLIC.output
           
 

Methods in core.dflic with parameters of type AccumImage
 void FLIC.SetOutput(AccumImage output)
          Sets the output image to "output"
 void DFLIC.SetOutput(AccumImage output)
          Sets the target output image to "output"
 

Constructors in core.dflic with parameters of type AccumImage
FLIC(ScalarImage input, AccumImage output, Vec2Field field, Vec2Transform ftoi, Vec2Transform ftoo)
          Constructs an instance of a FLIC with the given initial parameters.
DFLIC(Vec2Field field, Vec2Field dfield, AccumImage output, Vec2Transform ftoo)
          DFLIC constructs a new DFLIC object with the given initial parameters.
 

Uses of AccumImage in core.image
 

Subclasses of AccumImage in core.image
 class Accum2Image
          Stores a float image with alpha^2 = < width, height, float-buffer, alpha-buffer, minalpha, coverage >.
 

Methods in core.image with parameters of type AccumImage
 void AccumImage.Copy(AccumImage image, int xorigin, int yorigin)
          Copies the scalar and alpha values from the sub-window of "image" starting at (xorigin, yorigin) to "this".
 void AccumImage.Copy(AccumImage image)
          Copies the scalar and alpha values from the top-left corner of "image" to "this" Requires: "image" is at least as large as "this"
 

Uses of AccumImage in core.rendering
 

Fields in core.rendering declared as AccumImage
(package private)  AccumImage Renderer.output
          The image as actually computed, which depending on the symmetry can be either 1/4 or 1/2 or the full final image written to file and displayed in "window".