Trait std::ops::Add 1.0.0
[−]
[src]
The addition operator +
.
Note that RHS
is Self
by default, but this is not mandatory. For
example, std::time::SystemTime
implements Add<Duration>
, which permits
operations of the form SystemTime = SystemTime + Duration
.
Examples
Add
able points
use std::ops::Add; #[derive(Debug, PartialEq)] struct Point { x: i32, y: i32, } impl Add for Point { type Output = Point; fn add(self, other: Point) -> Point { Point { x: self.x + other.x, y: self.y + other.y, } } } assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 }, Point { x: 3, y: 3 });Run
Implementing Add
with generics
Here is an example of the same Point
struct implementing the Add
trait
using generics.
use std::ops::Add; #[derive(Debug, PartialEq)] struct Point<T> { x: T, y: T, } // Notice that the implementation uses the associated type `Output`. impl<T: Add<Output=T>> Add for Point<T> { type Output = Point<T>; fn add(self, other: Point<T>) -> Point<T> { Point { x: self.x + other.x, y: self.y + other.y, } } } assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 }, Point { x: 3, y: 3 });Run
Associated Types
type Output
The resulting type after applying the +
operator.
Required Methods
Implementors
impl Add<Wrapping<u16>> for Wrapping<u16> type Output = Wrapping<u16>;
impl Add<i16x4> for i16x4 type Output = i16x4;
impl<'a> Add<Wrapping<i16>> for &'a Wrapping<i16> type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output;
impl Add<i32x4> for i32x4 type Output = i32x4;
impl<'a, 'b> Add<&'a i128> for &'b i128 type Output = <i128 as Add<i128>>::Output;
impl<'a> Add<Wrapping<usize>> for &'a Wrapping<usize> type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output;
impl Add<Wrapping<isize>> for Wrapping<isize> type Output = Wrapping<isize>;
impl Add<f64x8> for f64x8 type Output = f64x8;
impl Add<u8x16> for u8x16 type Output = u8x16;
impl Add<i32x8> for i32x8 type Output = i32x8;
impl<'a> Add<Wrapping<isize>> for &'a Wrapping<isize> type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output;
impl<'a> Add<&'a u8> for u8 type Output = <u8 as Add<u8>>::Output;
impl Add<i8x32> for i8x32 type Output = i8x32;
impl<'a, 'b> Add<&'a Wrapping<i16>> for &'b Wrapping<i16> type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output;
impl<'a> Add<i16> for &'a i16 type Output = <i16 as Add<i16>>::Output;
impl Add<f64> for f64 type Output = f64;
impl Add<u32x8> for u32x8 type Output = u32x8;
impl Add<u32x16> for u32x16 type Output = u32x16;
impl Add<Wrapping<i128>> for Wrapping<i128> type Output = Wrapping<i128>;
impl<'a> Add<f32> for &'a f32 type Output = <f32 as Add<f32>>::Output;
impl<'a> Add<&'a i8> for i8 type Output = <i8 as Add<i8>>::Output;
impl Add<u8x4> for u8x4 type Output = u8x4;
impl<'a, 'b> Add<&'a isize> for &'b isize type Output = <isize as Add<isize>>::Output;
impl<'a> Add<&'a Wrapping<usize>> for Wrapping<usize> type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output;
impl Add<i8x16> for i8x16 type Output = i8x16;
impl Add<u64x2> for u64x2 type Output = u64x2;
impl<'a> Add<&'a u128> for u128 type Output = <u128 as Add<u128>>::Output;
impl<'a, 'b> Add<&'a i32> for &'b i32 type Output = <i32 as Add<i32>>::Output;
impl Add<Wrapping<i32>> for Wrapping<i32> type Output = Wrapping<i32>;
impl<'a> Add<&'a Wrapping<u16>> for Wrapping<u16> type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output;
impl<'a> Add<&'a Wrapping<isize>> for Wrapping<isize> type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output;
impl Add<i64x8> for i64x8 type Output = i64x8;
impl<'a, 'b> Add<&'a Wrapping<u8>> for &'b Wrapping<u8> type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output;
impl Add<u32> for u32 type Output = u32;
impl Add<isize> for isize type Output = isize;
impl<'a> Add<Wrapping<u8>> for &'a Wrapping<u8> type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output;
impl<'a, 'b> Add<&'a u8> for &'b u8 type Output = <u8 as Add<u8>>::Output;
impl Add<f32> for f32 type Output = f32;
impl Add<i16> for i16 type Output = i16;
impl Add<i8> for i8 type Output = i8;
impl Add<u8> for u8 type Output = u8;
impl Add<u16x16> for u16x16 type Output = u16x16;
impl<'a> Add<Wrapping<u32>> for &'a Wrapping<u32> type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output;
impl Add<u8x64> for u8x64 type Output = u8x64;
impl<'a> Add<&'a Wrapping<u64>> for Wrapping<u64> type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output;
impl Add<i16x16> for i16x16 type Output = i16x16;
impl<'a, 'b> Add<&'a Wrapping<i8>> for &'b Wrapping<i8> type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output;
impl Add<Wrapping<u64>> for Wrapping<u64> type Output = Wrapping<u64>;
impl Add<i8x8> for i8x8 type Output = i8x8;
impl<'a, 'b> Add<&'a u16> for &'b u16 type Output = <u16 as Add<u16>>::Output;
impl<'a> Add<u16> for &'a u16 type Output = <u16 as Add<u16>>::Output;
impl<'a> Add<&'a i32> for i32 type Output = <i32 as Add<i32>>::Output;
impl Add<Wrapping<u32>> for Wrapping<u32> type Output = Wrapping<u32>;
impl<'a, 'b> Add<&'a u128> for &'b u128 type Output = <u128 as Add<u128>>::Output;
impl<'a> Add<&'a Wrapping<i64>> for Wrapping<i64> type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output;
impl<'a, 'b> Add<&'a Wrapping<u64>> for &'b Wrapping<u64> type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output;
impl Add<u64x8> for u64x8 type Output = u64x8;
impl Add<u64> for u64 type Output = u64;
impl<'a> Add<Wrapping<i128>> for &'a Wrapping<i128> type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output;
impl<'a, 'b> Add<&'a Wrapping<isize>> for &'b Wrapping<isize> type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output;
impl<'a> Add<&'a f64> for f64 type Output = <f64 as Add<f64>>::Output;
impl<'a, 'b> Add<&'a usize> for &'b usize type Output = <usize as Add<usize>>::Output;
impl<'a> Add<Wrapping<i64>> for &'a Wrapping<i64> type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output;
impl Add<u32x4> for u32x4 type Output = u32x4;
impl<'a> Add<Wrapping<u16>> for &'a Wrapping<u16> type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output;
impl Add<f32x16> for f32x16 type Output = f32x16;
impl<'a, 'b> Add<&'a Wrapping<i64>> for &'b Wrapping<i64> type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output;
impl Add<Wrapping<i16>> for Wrapping<i16> type Output = Wrapping<i16>;
impl Add<Wrapping<i64>> for Wrapping<i64> type Output = Wrapping<i64>;
impl<'a, 'b> Add<&'a u64> for &'b u64 type Output = <u64 as Add<u64>>::Output;
impl Add<i8x2> for i8x2 type Output = i8x2;
impl<'a> Add<i64> for &'a i64 type Output = <i64 as Add<i64>>::Output;
impl<'a> Add<&'a i16> for i16 type Output = <i16 as Add<i16>>::Output;
impl Add<i32x2> for i32x2 type Output = i32x2;
impl<'a, 'b> Add<&'a Wrapping<u16>> for &'b Wrapping<u16> type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output;
impl Add<usize> for usize type Output = usize;
impl Add<u16x2> for u16x2 type Output = u16x2;
impl Add<Duration> for Duration type Output = Duration;
impl<'a> Add<u8> for &'a u8 type Output = <u8 as Add<u8>>::Output;
impl Add<i16x32> for i16x32 type Output = i16x32;
impl<'a, 'b> Add<&'a Wrapping<u128>> for &'b Wrapping<u128> type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output;
impl<'a> Add<&'a Wrapping<i128>> for Wrapping<i128> type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output;
impl Add<i8x4> for i8x4 type Output = i8x4;
impl<'a> Add<usize> for &'a usize type Output = <usize as Add<usize>>::Output;
impl<'a> Add<&'a u16> for u16 type Output = <u16 as Add<u16>>::Output;
impl Add<u16x8> for u16x8 type Output = u16x8;
impl Add<f64x2> for f64x2 type Output = f64x2;
impl<'a> Add<&'a f32> for f32 type Output = <f32 as Add<f32>>::Output;
impl Add<Wrapping<i8>> for Wrapping<i8> type Output = Wrapping<i8>;
impl<'a> Add<i128> for &'a i128 type Output = <i128 as Add<i128>>::Output;
impl<'a> Add<&'a i64> for i64 type Output = <i64 as Add<i64>>::Output;
impl<'a> Add<&'a Wrapping<u128>> for Wrapping<u128> type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output;
impl Add<u32x2> for u32x2 type Output = u32x2;
impl Add<u8x2> for u8x2 type Output = u8x2;
impl<'a> Add<&'a i128> for i128 type Output = <i128 as Add<i128>>::Output;
impl<'a> Add<Wrapping<u64>> for &'a Wrapping<u64> type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output;
impl<'a> Add<Wrapping<i8>> for &'a Wrapping<i8> type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output;
impl Add<u8x32> for u8x32 type Output = u8x32;
impl<'a> Add<&'a Wrapping<u32>> for Wrapping<u32> type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output;
impl Add<u8x8> for u8x8 type Output = u8x8;
impl Add<f32x2> for f32x2 type Output = f32x2;
impl<'a> Add<&'a Wrapping<i32>> for Wrapping<i32> type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output;
impl<'a, 'b> Add<&'a Wrapping<i128>> for &'b Wrapping<i128> type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output;
impl Add<f64x4> for f64x4 type Output = f64x4;
impl<'a, 'b> Add<&'a Wrapping<u32>> for &'b Wrapping<u32> type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output;
impl<'a> Add<isize> for &'a isize type Output = <isize as Add<isize>>::Output;
impl Add<i64x4> for i64x4 type Output = i64x4;
impl<'a> Add<&'a usize> for usize type Output = <usize as Add<usize>>::Output;
impl Add<i64> for i64 type Output = i64;
impl Add<i128> for i128 type Output = i128;
impl Add<u16x32> for u16x32 type Output = u16x32;
impl Add<Wrapping<usize>> for Wrapping<usize> type Output = Wrapping<usize>;
impl<'a> Add<u64> for &'a u64 type Output = <u64 as Add<u64>>::Output;
impl<'a> Add<f64> for &'a f64 type Output = <f64 as Add<f64>>::Output;
impl Add<Wrapping<u128>> for Wrapping<u128> type Output = Wrapping<u128>;
impl Add<f32x4> for f32x4 type Output = f32x4;
impl<'a> Add<Wrapping<u128>> for &'a Wrapping<u128> type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output;
impl<'a> Add<i32> for &'a i32 type Output = <i32 as Add<i32>>::Output;
impl Add<i32> for i32 type Output = i32;
impl Add<u64x4> for u64x4 type Output = u64x4;
impl<'a, 'b> Add<&'a f32> for &'b f32 type Output = <f32 as Add<f32>>::Output;
impl<'a> Add<i8> for &'a i8 type Output = <i8 as Add<i8>>::Output;
impl<'a, 'b> Add<&'a i8> for &'b i8 type Output = <i8 as Add<i8>>::Output;
impl Add<i32x16> for i32x16 type Output = i32x16;
impl Add<i16x8> for i16x8 type Output = i16x8;
impl<'a> Add<&'a Wrapping<i16>> for Wrapping<i16> type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output;
impl<'a> Add<&'a isize> for isize type Output = <isize as Add<isize>>::Output;
impl<'a> Add<Wrapping<i32>> for &'a Wrapping<i32> type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output;
impl<'a, 'b> Add<&'a i16> for &'b i16 type Output = <i16 as Add<i16>>::Output;
impl Add<i64x2> for i64x2 type Output = i64x2;
impl Add<u16x4> for u16x4 type Output = u16x4;
impl Add<Wrapping<u8>> for Wrapping<u8> type Output = Wrapping<u8>;
impl Add<f32x8> for f32x8 type Output = f32x8;
impl<'a, 'b> Add<&'a i64> for &'b i64 type Output = <i64 as Add<i64>>::Output;
impl<'a> Add<u32> for &'a u32 type Output = <u32 as Add<u32>>::Output;
impl<'a, 'b> Add<&'a Wrapping<usize>> for &'b Wrapping<usize> type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output;
impl<'a, 'b> Add<&'a f64> for &'b f64 type Output = <f64 as Add<f64>>::Output;
impl<'a, 'b> Add<&'a u32> for &'b u32 type Output = <u32 as Add<u32>>::Output;
impl Add<u16> for u16 type Output = u16;
impl<'a> Add<&'a Wrapping<u8>> for Wrapping<u8> type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output;
impl Add<u128> for u128 type Output = u128;
impl<'a> Add<&'a u64> for u64 type Output = <u64 as Add<u64>>::Output;
impl<'a> Add<u128> for &'a u128 type Output = <u128 as Add<u128>>::Output;
impl Add<i8x64> for i8x64 type Output = i8x64;
impl<'a> Add<&'a Wrapping<i8>> for Wrapping<i8> type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output;
impl Add<i16x2> for i16x2 type Output = i16x2;
impl<'a, 'b> Add<&'a Wrapping<i32>> for &'b Wrapping<i32> type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output;
impl<'a> Add<&'a u32> for u32 type Output = <u32 as Add<u32>>::Output;
impl<'a> Add<Cow<'a, str>> for Cow<'a, str> type Output = Cow<'a, str>;
impl<'a> Add<&'a str> for Cow<'a, str> type Output = Cow<'a, str>;
impl<'a> Add<&'a str> for String type Output = String;
impl Add<Duration> for Instant type Output = Instant;
impl Add<Duration> for SystemTime type Output = SystemTime;