Unrecoverable Errors with panic!

Sometimes, bad things happen in your code, and there’s nothing you can do about it. In these cases, Rust has the panic! macro. When the panic! macro executes, your program will print a failure message, unwind and clean up the stack, and then quit. The most common situation this occurs in is when a bug of some kind has been detected, and it’s not clear to the programmer how to handle the error.

Unwinding the Stack or Aborting in Response to a panic!

By default, when a panic! occurs, the program starts unwinding, which means Rust walks back up the stack and cleans up the data from each function it encounters. But this walking back and cleanup is a lot of work. The alternative is to immediately abort, which ends the program without cleaning up. Memory that the program was using will then need to be cleaned up by the operating system. If in your project you need to make the resulting binary as small as possible, you can switch from unwinding to aborting on panic by adding panic = 'abort' to the appropriate [profile] sections in your Cargo.toml file. For example, if you want to abort on panic in release mode, add this:

[profile.release]
panic = 'abort'

Let’s try calling panic! in a simple program:

Filename: src/main.rs

fn main() {
    panic!("crash and burn");
}

When you run the program, you’ll see something like this:

$ cargo run
   Compiling panic v0.1.0 (file:///projects/panic)
    Finished dev [unoptimized + debuginfo] target(s) in 0.25 secs
     Running `target/debug/panic`
thread 'main' panicked at 'crash and burn', src/main.rs:2:4
note: Run with `RUST_BACKTRACE=1` for a backtrace.

The call to panic! causes the error message contained in the last three lines. The first line shows our panic message and the place in our source code where the panic occurred: src/main.rs:2:4 indicates that it’s the second line, fourth character of our src/main.rs file.

In this case, the line indicated is part of our code, and if we go to that line, we see the panic! macro call. In other cases, the panic! call might be in code that our code calls. The filename and line number reported by the error message will be someone else’s code where the panic! macro is called, not the line of our code that eventually led to the panic! call. We can use the backtrace of the functions the panic! call came from to figure out the part of our code that is causing the problem. We’ll discuss what a backtrace is in more detail next.

Using a panic! Backtrace

Let’s look at another example to see what it’s like when a panic! call comes from a library because of a bug in our code instead of from our code calling the macro directly. Listing 9-1 has some code that attempts to access an element by index in a vector:

Filename: src/main.rs

fn main() {
    let v = vec![1, 2, 3];

    v[99];
}

Listing 9-1: Attempting to access an element beyond the end of a vector, which will cause a panic!

Here, we’re attempting to access the hundredth element of our vector (which is at index 99 because indexing starts at zero), but it has only three elements. In this situation, Rust will panic. Using [] is supposed to return an element, but if you pass an invalid index, there’s no element that Rust could return here that would be correct.

Other languages, like C, will attempt to give you exactly what you asked for in this situation, even though it isn’t what you want: you’ll get whatever is at the location in memory that would correspond to that element in the vector, even though the memory doesn’t belong to the vector. This is called a buffer overread and can lead to security vulnerabilities if an attacker is able to manipulate the index in such a way as to read data they shouldn’t be allowed to that is stored after the array.

To protect your program from this sort of vulnerability, if you try to read an element at an index that doesn’t exist, Rust will stop execution and refuse to continue. Let’s try it and see:

$ cargo run
   Compiling panic v0.1.0 (file:///projects/panic)
    Finished dev [unoptimized + debuginfo] target(s) in 0.27 secs
     Running `target/debug/panic`
thread 'main' panicked at 'index out of bounds: the len is 3 but the index is
99', /checkout/src/liballoc/vec.rs:1555:10
note: Run with `RUST_BACKTRACE=1` for a backtrace.
error: Process didn't exit successfully: `target/debug/panic` (exit code: 101)

This error points at a file we didn’t write, vec.rs. That’s the implementation of Vec<T> in the standard library. The code that gets run when we use [] on our vector v is in vec.rs, and that is where the panic! is actually happening.

The next note line tells us that we can set the RUST_BACKTRACE environment variable to get a backtrace of exactly what happened to cause the error. A backtrace is a list of all the functions that have been called to get to this point. Backtraces in Rust work like they do in other languages: the key to reading the backtrace is to start from the top and read until you see files you wrote. That’s the spot where the problem originated. The lines above the lines mentioning your files are code that your code called; the lines below are code that called your code. These lines might include core Rust code, standard library code, or crates that you’re using. Let’s try getting a backtrace: Listing 9-2 shows output similar to what you’ll see:

$ RUST_BACKTRACE=1 cargo run
    Finished dev [unoptimized + debuginfo] target(s) in 0.0 secs
     Running `target/debug/panic`
thread 'main' panicked at 'index out of bounds: the len is 3 but the index is 99', /checkout/src/liballoc/vec.rs:1555:10
stack backtrace:
   0: std::sys::imp::backtrace::tracing::imp::unwind_backtrace
             at /checkout/src/libstd/sys/unix/backtrace/tracing/gcc_s.rs:49
   1: std::sys_common::backtrace::_print
             at /checkout/src/libstd/sys_common/backtrace.rs:71
   2: std::panicking::default_hook::{{closure}}
             at /checkout/src/libstd/sys_common/backtrace.rs:60
             at /checkout/src/libstd/panicking.rs:381
   3: std::panicking::default_hook
             at /checkout/src/libstd/panicking.rs:397
   4: std::panicking::rust_panic_with_hook
             at /checkout/src/libstd/panicking.rs:611
   5: std::panicking::begin_panic
             at /checkout/src/libstd/panicking.rs:572
   6: std::panicking::begin_panic_fmt
             at /checkout/src/libstd/panicking.rs:522
   7: rust_begin_unwind
             at /checkout/src/libstd/panicking.rs:498
   8: core::panicking::panic_fmt
             at /checkout/src/libcore/panicking.rs:71
   9: core::panicking::panic_bounds_check
             at /checkout/src/libcore/panicking.rs:58
  10: <alloc::vec::Vec<T> as core::ops::index::Index<usize>>::index
             at /checkout/src/liballoc/vec.rs:1555
  11: panic::main
             at src/main.rs:4
  12: __rust_maybe_catch_panic
             at /checkout/src/libpanic_unwind/lib.rs:99
  13: std::rt::lang_start
             at /checkout/src/libstd/panicking.rs:459
             at /checkout/src/libstd/panic.rs:361
             at /checkout/src/libstd/rt.rs:61
  14: main
  15: __libc_start_main
  16: <unknown>

Listing 9-2: The backtrace generated by a call to panic! displayed when the environment variable RUST_BACKTRACE is set

That’s a lot of output! The exact output you see might be different depending on your operating system and Rust version. In order to get backtraces with this information, debug symbols must be enabled. Debug symbols are enabled by default when using cargo build or cargo run without the --release flag, as we have here.

In the output in Listing 9-2, line 11 of the backtrace points to the line in our project that’s causing the problem: src/main.rs in line 4. If we don’t want our program to panic, the location pointed to by the first line mentioning a file we wrote is where we should start investigating to figure out how we got to this location with values that caused the panic. In Listing 9-1 where we deliberately wrote code that would panic in order to demonstrate how to use backtraces, the way to fix the panic is to not request an element at index 99 from a vector that only contains three items. When your code panics in the future, you’ll need to figure out what action the code is taking with what values that causes the panic and what the code should do instead.

We’ll come back to panic! and when we should and should not use panic! to handle error conditions later in the chapter. Next, we’ll look at how to recover from an error using Result.