Generic Types, Traits, and Lifetimes
Every programming language has tools for effectively handling the duplication of concepts. In Rust, one such tool is generics. Generics are abstract stand-ins for concrete types or other properties. When we’re writing code, we can express the behavior of generics or how they relate to other generics without knowing what will be in their place when compiling and running the code.
Similar to the way a function takes parameters with unknown values to run the
same code on multiple concrete values, functions can take parameters of some
generic type instead of a concrete type, like i32
or String
. In fact, we’ve
already used generics in Chapter 6 with Option<T>
, Chapter 8 with Vec<T>
and HashMap<K, V>
, and Chapter 9 with Result<T, E>
. In this chapter, you’ll
explore how to define your own types, functions, and methods with generics!
First, we’ll review how to extract a function to reduce code duplication. Next, we’ll use the same technique to make a generic function from two functions that only differ in the types of their parameters. We’ll also explain how to use generic types in struct and enum definitions.
Then you’ll learn how to use traits to define behavior in a generic way. You can then combine traits with generic types to constrain a generic type to only those types that have a particular behavior, as opposed to just any type.
Finally, we’ll discuss lifetimes, a variety of generics that give the compiler information about how references relate to each other. Lifetimes allow us to borrow values in many situations while still enabling the compiler to check that the references are valid.
Removing Duplication by Extracting a Function
Before diving into generics syntax, let’s first look at how to remove duplication that doesn’t involve generic types by extracting a function. Then we’ll apply this technique to extract a generic function! In the same way that you recognize duplicated code to extract into a function, you’ll start to recognize duplicated code that can use generics.
Consider a short program that finds the largest number in a list, as shown in Listing 10-1:
Filename: src/main.rs
fn main() { let number_list = vec![34, 50, 25, 100, 65]; let mut largest = number_list[0]; for number in number_list { if number > largest { largest = number; } } println!("The largest number is {}", largest); # assert_eq!(largest, 100); }
This code stores a list of integers in the variable number_list
and places
the first number in the list in a variable named largest
. Then it iterates
through all the numbers in the list, and if the current number is greater than
the number stored in largest
, it replaces the number in that variable.
However, if the current number is less than the largest number seen so far, the
variable doesn’t change and the code moves on to the next number in the list.
After considering all the numbers in the list, largest
should hold the
largest number, which in this case is 100.
To find the largest number in two different lists of numbers, we can duplicate the code in Listing 10-1 and use the same logic at two different places in the program, as shown in Listing 10-2:
Filename: src/main.rs
fn main() { let number_list = vec![34, 50, 25, 100, 65]; let mut largest = number_list[0]; for number in number_list { if number > largest { largest = number; } } println!("The largest number is {}", largest); let number_list = vec![102, 34, 6000, 89, 54, 2, 43, 8]; let mut largest = number_list[0]; for number in number_list { if number > largest { largest = number; } } println!("The largest number is {}", largest); }
Although this code works, duplicating code is tedious and error prone. We also have to update the code in multiple places to change it.
To eliminate this duplication, we can create an abstraction by defining a function that operates on any list of integers given to it in a parameter. This solution makes our code clearer and lets us express the concept of finding the largest number in a list abstractly.
In Listing 10-3, we extracted the code that finds the largest number into a
function named largest
. Unlike the code in Listing 10-1, which can find the
largest number in only one particular list, this program can find the largest
number in two different lists:
Filename: src/main.rs
fn largest(list: &[i32]) -> i32 { let mut largest = list[0]; for &item in list.iter() { if item > largest { largest = item; } } largest } fn main() { let number_list = vec![34, 50, 25, 100, 65]; let result = largest(&number_list); println!("The largest number is {}", result); # assert_eq!(result, 100); let number_list = vec![102, 34, 6000, 89, 54, 2, 43, 8]; let result = largest(&number_list); println!("The largest number is {}", result); # assert_eq!(result, 6000); }
The largest
function has a parameter called list
, which represents any
concrete slice of i32
values that we might pass into the function. As a
result, when we call the function, the code runs on the specific values that we
pass in.
In sum, here are the steps we took to change the code from Listing 10-2 to Listing 10-3:
- Identify duplicate code.
- Extract the duplicate code into the body of the function, and specify the inputs and return values of that code in the function signature.
- Update the two instances of duplicated code to call the function instead.
Next, we’ll use these same steps with generics to reduce code duplication in
different ways. In the same way that the function body can operate on an
abstract list
instead of specific values, generics allow code to operate on
abstract types.
For example, say we had two functions: one that finds the largest item in a
slice of i32
values and one that finds the largest item in a slice of char
values. How would we eliminate that duplication? Let’s find out!